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zehntes
grobkörniges Sediment
coarse [kɔ:s, Am kɔ:rs] ПРИЛ
1. coarse (rough):
grob <gröber, am gröbsten>
2. coarse (vulgar):
sedi·ment [ˈsedɪmənt, Am also -ə-] СЪЩ
1. sediment no pl:
Sediment ср <-(e)s, -e>
Ablagerung f <-, -en>
2. sediment (deposited substance):
Sediment ср <-(e)s, -e>
Ablagerung f <-, -en>
I. grain [greɪn] СЪЩ
1. grain (particle):
Korn ср <-(e)s, Kör·ner>
Körnchen ср <-s, ->
2. grain БОТ (kernel):
Korn ср <-(e)s, Kör·ner>
3. grain no pl (cereal):
Getreide ср <-s, ->
4. grain no pl (texture):
grain of wood, marble
Maserung f <-, -en>
grain of meat
Faser f <-, -n>
5. grain dated (0.0648 grams):
Gran ср <-(e)s, -e>
6. grain прен (small amount):
7. grain no pl ФОТО, КИНО:
Korn ср <-(e)s> spec
Phrases:
jdm gegen den Strich gehen разг
II. grain [greɪn] СЪЩ modifier
grain (exports, harvest, prices, production, storage):
III. grain [greɪn] ГЛАГ прх
1. grain (granulate):
to grain sth
etw mahlen
2. grain (paint a grain pattern):
to grain sth
etw masern
3. grain (texturize):
to grain sth
etw aufrauen [o. spec grainieren]
4. grain (remove hair from) hide:
to grain sth
etw narben
coarse grain sediment СЪЩ
Present
Igrain
yougrain
he/she/itgrains
wegrain
yougrain
theygrain
Past
Igrained
yougrained
he/she/itgrained
wegrained
yougrained
theygrained
Present Perfect
Ihavegrained
youhavegrained
he/she/ithasgrained
wehavegrained
youhavegrained
theyhavegrained
Past Perfect
Ihadgrained
youhadgrained
he/she/ithadgrained
wehadgrained
youhadgrained
theyhadgrained
PONS OpenDict

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едноезични примери (не са проверени от PONS редакцията)
Once the wine has cleared completely, siphon it off of the sediment again.
en.wikipedia.org
They live in sand and other sediments in a variety of fresh water habitats in densities of several hundred per square meter.
en.wikipedia.org
The dolomite was later deeply buried by younger sediment.
en.wikipedia.org
Average sediment in mouth per year is 127 mm.
en.wikipedia.org
The increase in sediment increases the density of the current, and thus its velocity, even further.
en.wikipedia.org
Примери от интернет (не са проверени от PONS редакцията)
[...]
Forceful, but controlled Effective against coarse dirt or impurities, it is not a great thing in itself.
[...]
hotho.de
[...]
Kraftvoll, aber kontrolliert Effektiv gegen grobe Verschmutzungen und Verunreinigungen vorzugehen, ist an und für sich keine große Kunst.
[...]
[...]
And every depiction, whether it’s of human characters, liquid or solid substances, is drawn with swirling or straight lines, with fine or coarse strokes, is created in such a way that everything flows and dissolves into each other, allowing a dramatic synergy to develop.
[...]
www.goethe.de
[...]
Dabei ist jedwede Darstellung, ob von menschlichen Figuren, flüssigen oder festen Materien, in wirbelnden oder geraden, feinen oder groben Strichen gezeichnet. Mit der Folge, dass alles Abgebildete fließend ineinander übergeht und eine dramatische Synergie entwickelt.
[...]
[...]
Whether coarse earthenware, choice porcelain or fibre-enhanced high-tech innovations, ceramics are convenient, versatile and – for the last 30,000 years – frequently a reflection and mirror of society.
[...]
news.livingkitchen-cologne.de
[...]
Ob grobes Steingut, feinstes Porzellan oder faserverstärkte High-Tech-Produkte – Keramik ist praktisch, wandelbar und seit gut 30.000 Jahren immer wieder Spiegel der Gesellschaft.
[...]
[...]
This is probably because at the start of a meal we are hungrier and our mouths cannot yet tolerate any coarse or intensive experiences, so we prefer gentle and delicate dishes,” says Topolinski.
[...]
www.uni-wuerzburg.de
[...]
Das liegt wohl daran, dass wir am Anfang einer Mahlzeit hungriger sind und unser Mund noch keine groben und intensiven Erfahrungen verträgt, wir also zarte und delikate Speisen bevorzugen“, sagt Topolinski.
[...]
[...]
Much of the visual artifacts that we take for granted in today ’ s games — blocky character joints, polygonal looking car wheels, and coarse facial features, can be eliminated with the help of such algorithms.
www.nvidia.de
[...]
Viele Grafik-Artefakte, die bei PC-Spielen bislang als unumgänglich galten — wie kantige Gelenke, eckige Räder oder grobe Gesichtszüge — lassen sich mit solchen Algorithmen vermeiden.